Showing posts with label vivendi universal. Show all posts
Showing posts with label vivendi universal. Show all posts

The Chronicles of Riddick: Escape From Butcher Bay Review

The Chronicles of Riddick: Escape From Butcher Bay
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As any gamer worth his or her salt will tell you, 99% of games based on movies are atrocious.They are usually rush jobs meant to cash in on a new release (see: Matrix for a recent example) and, in essence, trick the buyer.That is most assuredly not the case with Riddick.This is one of the 10 best XBox games ever, and many are saying that it's oodles better than the actual film!
The strength of Chronicles is its immersive, story-driven environment.I was a bit skeptical about the first person view (First person shooters on consoles tend to be really hard to control due to the absence of a mouse and keyboard combo), but I was surprised by how well it worked here.In many ways, this game is part Role Playing, part stealth, part shooter and part Adventure.The environments you explore are really, really well done (atmospheric is the word), and the play of light and shadow is the best this side of Splinter Cell.
GRAPHICS: 9/10.Very, very good.In my mind, only Morrowind and Splinter Cell surpass this game for overall graphical brilliance.There are some anti-aliasing problems during some of the cinematics, but gameplay is smooth.
CONTROL: 9/10.There are some annoyances, such as inadvertantly pressing the crouch or shine-vision buttons while fighting, but they are mostly minor.The control scheme is unobtrusive and once you get the feel of the fighting controls, you'll have a blast.
SOUND: 8/10.I wasn't bowled over by either the music or the sound effects, but everything is in keeping with the dingy, grimy world you are in.The voice-overs and acting are really well done, though.
GAMEPLAY: 9/10.Awesome.Everyone says it's too short, but I think that's because the game is so good that you want it to last longer!The production values are top-notch (you feel like you are watching the real Vin Diesel), and the story is good.It's not exactly Shakespeare, but it's a suspenseful journey through a very well rendered environment.There are plot twists and some really scary or tense moments, the level design is for the most part excellent, and the missions themselves are varied and nonrepetitive.I would have liked a bigger world (GTA 3 and Morrowind have spoiled me) with more side-quests, as well as more weapons, but hey.
Overall, this is one that I recommend to just about anyone.Parents beware!!: this is a very violent videogame, and contains tons of profanity.It deserves its mature rating!

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Simpsons: Hit and Run Review

Simpsons: Hit and Run
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The Simpsons: Road Rage was a clean cut, crazy take off of Crazy Taxi. The game came with lots of fun and kept the gamer in the Springfield mindset with the goofy artwork. The Simpsons: Hit and Run is a take off of the series Grand Theft Auto games. Like Road Rage, Hit and Run keeps the gamer entertained with many aspects of the game.

The storyline of Hit and Run takes a large positive leap from the lacking plot of Road Rage, keeping a "true to the Simpsons" feel. Starting with a simple number of shopping errands, the story evolves into an investigation and then a whacked out Simpsonic final level.
The gameplay and control of Hit and Run is much more realistic than the goofy Road Rage. The car control will remind you of many other greatly developed car games you have played and the on foot control will always encourage you to loot away from your vehicle. With realistic yet easy-to-master control, Hit and Run creates a very pleasing interface.
Alike Road Rage, Hit and Run will keep you laughing at the voice recordings of the Simpsons cast as you crash into people, fall off of ledges and run around on foot. The lines uttered from the characters in Hit and Run are very true to the Simpsons show which gains the game much credit.
One negative aspect of Hit and Run would have to be attributed to its replay value. The game is extremely fun the first time through and becomes a challenge as the levels progress, but once the missions have all been completed, there remains little left to do. The gamer can sweep through each level again collecting and destroying certain items they may have missed. This option does grant the game credit for replay value, but not much.
The Simpsons: Hit and Run is a title worthy to be of Simpsons merchandise. The storyline keeps the gamer entertained and eager to move on. The realistic car control creates a fun, easy to master environment and the "out of vehicle" interface makes the gamer want to loot on foot. Very well orchastrated voice acting creates a humorous and unique world which stays true to the Simpsons. The Simpsons: Hit and Run is a step up from The Simpsons: Road Rage. The game will keep both Simpson fans and car driving fanatics greatly pleased. Many complain that Hit and Run is too realistic and should have used "cell shading." This point is well taken, but could never be an option considering the creators and producers of The Simpsons have always desired their show to steer clear of a comical feel. The Simpsons: Hit and Run keeps the gamer entertained thoroughly and only rarely does said gamer realise he's playing a cartoon.

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The Simpsons Hit & Run is a hilarious mission-based driving that feels like an episode of the TV show!

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