Showing posts with label 2008. Show all posts
Showing posts with label 2008. Show all posts

NBA Live 08 Review

NBA Live 08
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After quite a few years of dissapointing releases the NBA Live series has done itself proud with NBA 2008. The biggest improvement being the realistic games play, and the shotting, passing and all-round movement graphics.

GAMEPLAY - Simply outstanding. With 100s of different moves and the control you have over the dribbler with the right analog stick, the gameplay is more realistic then ever. The rebounding battles are fantastic. The new OWN THE PAINT feature is great, with posting up giving you an array of options to use in order to create your shot. The artificial Intelligence is also greatly improved, with defensive covers switching and helping each other out, and back door cuts etc.

GRAPHICS - Looks better than ever. Not as huge an improvement as the gameplay but it really looks great, and the players have their own features and facials are great.

LONGEVITY - Fantastic, you can play untill the end of time with the great dynasty mode with more features than ever, statistics and management options making it even more enjoyable.

FEATURES - The new international mode has been introduced. As yet only 8 countries to choose from but a big step in the right direction with world championship mode. As well as this feature all the usuals, practice, dynasty, all star weekend etc.

SOUND - The commentry in particular is excellent this year. With far less repetitions, and far more natural talk in what is actually happening in front of you.

OVERALL - BUY THIS GAME!! Finally an NBA game with non stop enjoyement and realism, you wont be disapointed.

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Product Description:
Providing an unrivaled level of authenticity, NBA LIVE 08 introduces hot spots, using real NBA shot data to illuminate the locations on the floor where your players are most effective. Couple this with all-new signature go-to moves that capture the essence of the NBA's best, and you can now play the game on a console like you see it from the stands. All-new shooting mechanics - from deep three-point shots well beyond the arc to 10-foot jump shots in the paint, every shot attempt has been redesigned to provide more fluid, realistic results. Dunks and lay-ups are now assigned to the same button command making highlight reel plays even easier to perform. Running at a smooth 60 frames per second, NBA LIVE 08 is as close as you can get to the court, without dropping a dime for courtside seats. Player faces, team uniforms, and authentic arenas jump to life behind the power of next-generation game graphics. Whether you're working on your game in the revamped practice gym, or playing in front of a packed house, feel what it's like to be an NBA superstar. ESRB Rated E for Everyone

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WWE Smackdown vs. Raw 2008 Review

WWE Smackdown vs. Raw 2008
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The Bad: They took a lot of matches and modes out. You can basically only wrestle single, tag, triple threat, and a couple others. The season mode has essentially NO storylines. You just challenge guys to matches or they challenge you until you get the "Legend" rank. Matches are very short.
The Good: Graphics and weapons are cool. It's fun using the Wii remote to do the moves (even if they don't vary a lot from wrestler to wrestler). The roster is pretty complete. Commentary from JR, King, Joey Styles, etc (but it does get repetitive).
Overall, fun to play, but I really wish there didn't remove match types and storylines in the season mode.

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Product Description:
WWE Smackdown vs. Raw 2008 lets players develop the WWE Superstars of today into the legends of tomorrow. The #1 wrestling franchise in the world delivers more depth and strategy with prominent new features key annual enhancements and incredible graphics while making its much-anticipated debut on three new video game systems. It s time to live the life of a Superstar. How will you play?Format: XBOX 360 Genre:SPORTS/GAMES/FIGHTING Rating:RP UPC:752919550243 Manufacturer No:55024

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Madden NFL 08 Review

Madden NFL 08
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Ladies and Gentlemen... I give you Madden 06 for the XBox 360.

Madden 06?Well...yeah.This is the version that should have been for 06.2007 at the least.But we won't harp on that - we'll just go off of this game and what we have here now.And what we have here now is a pretty good game, I must admit.

To start off, let's remember that Madden 07 SUCKED.Plain and simple.If you thought otherwise, then... well, to quote the late Rick James: "Cocaine is a hell of a drug."I reviewed it harshly, but accurately.(It's the first one that displays)I said - nay - SWORE that I would not buy another EA football or basketball title until they showed us, as consumers, that they were interested in putting out a quality product and less interested in that '#1 Selling Franchise' logo on the box every year.I missed playing football games, as I usually do around this time of year, so I picked up NCAA 08.I enjoy the college versions usually, and that one was no different.Some of the upgrades on there had me a little curious about what they had in store for this year's Madden, so I kept my eyes open.But I swore to myself - RENT first.

So I did... played a few games, different modes, etc.Then a funny thing happened.I went right back out and bought it.Wow...didn't see that coming.And even more surprising than that, I guess, for some - the FAR BETTER version is on the 360 and NOT the PS3.

So let's see... where to start.I'll start with the cons, since there aren't many of them this year, surprisingly.But the ones that ARE there are biggies, and keep this game out of the 'Great' category and firmly in the 'Very Good' area.(still better than last year's 'Rancid Camel $&?!#' rating)

New England is rated at a 97.Okay, that's not really a 'con' but COME ON...a 97?Really??Anyway...

Presentation - pitiful.

For a game that has exclusive rights to the ESPN brand, this is really horrible.Games past utilized FAR superior presentation styles - including those that were ESPN licensed.With all of the classic on-air/broadcast personalities over at ESPN, all they could come up with was Marshall Faulk doing a glazed-over pre/post game two-liner?All-Pro Football 2K8 was a half-hearted attempt by the 2K Crew, yet it is not UTTERLY behind Madden - why?Presentation.The audio commentary, the little subtleties in the gameplay: players actually talking to one another and the ref, players getting out of the way of oncoming traffic while standing on the sidelines, etc.Why does this seem to remain just out of EA's scope of imagination?Play-by-Play is still a joke this go-round.Madden was never on par with the classic 2K series, but this radio broadcast thing - doesn't work for me, and from what I'm hearing - doesn't work for most others.I actually miss Madden's painfully OBVIOUS-isms. ("What you wanna do is... you wanna score more points than the other team, because THAT will put you in a better position to win the game."Thanks for that pearl of wisdom there, JM) Also gone is the ability to truly customize your menu playlists.I hate that.I want my own music.Period.

I don't play online as much as in the past, but one rather large omission I noticed was the lack of Online Leagues.Hmmmm...that seems like it would add MILES of replayability, yet again, it's nowhere to be found.Disappointing, moreso for some I'm sure.

And of course there are a few gameplay issues, but that's to be expected.AI has been drastically improved, but there are still moments when your DB's and LB's will prove to be mildly retarded.
You fumble FAR too often on this game - the ball is too easily jarred loose, thanks in large part to the Hit Stick controls, but after awhile you kinda get used to it a bit. (annoying in itself)

EA 4th Quarters are still in effect: No matter how badly you've been destroying a team for 3 quarters, they will manage to drive down and score on you in the 4th.Bumping the difficulty up a notch or two helps somewhat this year - I keep it on All-Madden.Speaking of AI - how about a little AI upgrade for the crowd, coach and sideline players?The fans are still there, cheering like psychos, even though their team is down by 48 in the closing seconds of the game.Not likely...The sideline players are still over there in their overly-generic animations, all moving in sync with each other - looks like an old Michael Jackson video.And my coach, even in the snow, is over there getting his Kanye West on with a short-sleeved polo shirt and a headset.36 degrees out, Coach...

There's still no way to save mid-game, though they did incorporate the SuperSim feature from NCAA 08.You can (pre-game or pre-play selection) choose to simulate the entire game, quarter, half, possession or play.

The other biggie (besides the presentation) is the Special Teams play.It effectively serves no purpose on this game.The kicking game is still overly simplistic, every kicker has the ability to kick the ball out of the stadium, there are no useful adjustments for kickoff/punt formations (wedge, etc.)Also, if the other team DOES manage to score, expect an onside kick.50-point deficit in the 4th still?Onside kick...Why?WHY???Football is, when you get down to it, made up of 3 elements: Offense, Defense and Special Teams.That's 1/3 of the game.1/3 that they failed to represent.Can't have a 'Great' game with those percentages.

Thankfully, the rest of the game is rather outstanding.

Graphically, the game is so far ahead of last year's it's not even funny.Gone are the kickers with the 27-inch pythons.You can tell Peyton Manning apart from Brian Urlacher.Players are far more realistically portrayed in this installment.Slow down a HB in the open field just long enough for 2 of your DB's and a safety to swarm in and gang tackle him into the turf. (FINALLY!!!!!)The new animations (literally hundreds) make for a much smoother and free-flowing gaming experience, and the intuitive button configuration (fully customizable, of course) helps in just jumping straight into a game.

The stadiums are very nicely done, and the field looks phenomenal - PARTICULARLY during bad weather.You see the destruction of the field in the heavy traffic areas, and it progresses throughout the game.Even the rain itself tapers on and off throughout.One suggestion:how about some splashing, and more evidence of the messy weather on the uniforms/helmets.The lack of water splashing kind of takes away from the beauty of the huge pools of water that you are being forced to hike the ball from.

Aside from the radio broadcaster, the sound is brilliant.On-field trash talking, stadium announcer - everything is there.The tackling sounds will actually have you cringe occasionally... especially if it's one of YOUR players that just got their head knocked off.

I mentioned the AI - leaps and bounds over 07.Minus a few lapses here and there, you really have to use some THOUGHT when playing.I actually enjoy PUNTING now!!Throw to a receiver near the sidelines, and watch him (gasp) actually make an attempt to stay inbounds while catching the ball.Loose ball?Be amazed at how a mad dash will instantly ensue.Gone are the days when a goalline stand was a mere formality.1st and Goal on the one?Don't be surpised if you end up with 3 points...

All of the other gameplay features appear to be back, more or less.Instead of a dedicated 'Owner Mode' you can check in the Front Office menu and observe how your Franchise is running.Check prices (can't adjust them though), revenue, expenses... even RELOCATE your team somewhere more profitable if your market is slow with the money.Drafts, stats, roster management - pretty much the norm.And all of the other little stuff, like the Rings, Trophies, yadda yadda - not that much into that crap, but they're there if you want them.Connect to XBox Live and the ESPN Ticker will keep you updated with current stats and news in real time.(I got several Michael Vick updates yesterday... nice)

Madden annually introduces some new gimmick to the franchise in an attempt to make it 'fresh' - this year brings us the Weapons System.While it can use some tweaking for sure, this is - to me - the single best addition to this franchise since the ability to change your pass coverage came along.Along with the traditional ratings system, you now have a Weapons system, labeling players by their strenghts and tendencies.No longer are two 99-rated WR's mirror images of one another.Steve Smith and T.O. are both great receivers for different reasons.L.T. and L.J. are definitely different types of backs, but you'd never know it on previous Maddens.Power backs play differently that elusive backs; Speed receivers go differently than possession receivers.For every Weapon, there is a counter Weapon.Hard Hitters can counter a Power HB by taking their legs out from under them consistently, but would have a harder time taking out an elusive back - while THEY would have more trouble with a Brick-Wall defender or LockDown defender.See?And it's up to you to set mismatches and play to your strengths and your opponent's weaknesses.Smart players - there's nothing you can really do to counter them outside of choosing a vast variety of plays - don't become predictable.Once your Smart Player's icon illuminates fully, they are able to see the play art of the opponent.QB's will see the defense's plan - LB's will see the offensive play between the hash marks.This all adds up to provide a football experience than Madden lovers haven't had, arguably, ever.

So how does it rate?A solid 4 out of 5 for me.The...Read more›

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Product Description:
Why just watch NFL football on TV when you can take an active role in the game with Madden NFL 08 by Electronic Arts? Madden NFL 08 lets you control the running game like never before. Step up as the lead blocker to create a hole, then take control of the tailback and smash through, overpower, or slash away from would-be tacklers as you fight for every yard. Innovative rushing controls give you a game-breaking ground attack featuring all-new jukes, cutbacks, and the distinct running styles of your favorite backs. Between the tackles or in the open field, run to daylight with Madden NFL 08.Bust out player-specific running styles matching those of real NFL players. All-new jukes, cutbacks, and power moves.Scout collegiate prospects with the all-new NFL Draft Scouting System. Watch players impact their teams with the new Franchise Player Roles feature. Use actual plays from your favorite team's defensive playbook to shut down the running game, pressure the quarterback, or force key turnovers.

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Tom Clancy's Rainbow Six Vegas 2 Review

Tom Clancy's Rainbow Six Vegas 2
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A fantastic follow-up to the best FPS in history. Halo 3, while it had a fantastic story, just isn't nearly as good as the Rainbow series in terms of gameplay. I'll start with the positives...

The weapons are fantastic. The way they shoot, the way they sound, and the way they look. They added a few new weapons, but I'd have liked to see a lot more. In addition, only being able to put one attachment on is a little silly. If you put high cap magazines on, for example, you can't have a scope. Unrealistic to the point of being silly.

They allow us to once again play cooperatively via split screen, online, or system link. THANK YOU! So few devs are letting co-op play get the attention it deserves, and they wonder why their games don't sell.

The new leveling system is wonderful. In the first game, the only way you could unlock the cool looking gear was to play versus online. And guess what? Not everyone likes to do that. This version allows you to get all the experience either online in versus mode, or playing the Co-op story or terrorist hunt.

Wonderful multiplayer options. You have your story, of course, and terrorist hunt, which gives the game unlimited replayability. The new online modes are cool too, if you're into that.

A few "negatives" for the game. First, the difficulty. Some of the silly reviewers found it so difficult that they gave it only one or two stars. Apparently they felt it was just that bad. The game is certainly more difficult than the first game, it sort of has to be. It had to be balanced to allow multiple human players. So although it may be a bit tough on single player, it is perfect when you have your buddies playing with you.

The player customization feature is nice, but unusually limited. In addition, the facial features like facial hair--all look the same. The pictures look different, but when its mapped onto the actual character, they don't really look any different at all. The goatee version--doesn't even have a goatee, lol. This is a mild complaint, because with camo and gear on your head, you never see the face much.

Not a lot of new weapons. Some people may not like the new "kit" system, but I think its pretty nicely done overall.

In a way it does feel like an expansion, as there aren't a lot of new features, but who cares? The first game was the best ever, and I'm perfectly happy having a bunch of new levels to play. They did add the sprint button, which is nice as well.

The BIG problem with this game was one that they claimed to have fixed after the first game. The spawning problem. For those of you who don't know, it is not uncommon at all for terrorists to appear, as if by magic, right in front of you--or behind you, in a room you had just cleared. Instead of populating the map with terrorists at the beginning, they sprinkle them in throughout--there is really no excuse for this. It is lazy game design and purely irresponsible.

And their idea of "difficulty" levels is just as bad as everyone else's. Instead of the logical thing, throwing more enemies at you, they just take away half of your ammo and reduce the number of respawns. Again, lazy design. I would have liked to change my rating from five stars to only 4, or even 3.5.

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