
Average Reviews:

(More customer reviews)This is a great edition; it is well worth the extra $ if you are a fan of the game; the book, the posters, and the soundtracks are very cool collectibles and the overall packaging is far from cheap.
Based on single player only!!
As far as the game goes, I really enjoyed it; lots of insight and connections to part 1, and there are also so many upgrades and improvements to this sequel over the original; from the opening scene you know you are in for a unique gaming experience. You get good weapons early on, and from being able to walk under water w/floating corpses all around to fleece, to the hordes of new villains that come at a break neck speed at times, this game recreates itself w/in a familiar framework; it offers a lot of tweaks on what made the original game so great; and while I never found Rapture all that scary, i did find it 'dark and mysterious'...and much like a Silent Hill game, half the fun is walking around and looking. The shrines that litter the world are a nice touch. There are also a lot more items around this time, and money is a little more plentiful.
The graphics are amazing and more colorful that part one; the old school/retro ads are everywhere, and the water effects--whether falling from the ceiling or running down the stairwells--are just cool to look at, not to mention listen to. The detail to all the settings is amazing, and it seems so wrong just to rush through this game. The splintering light through the windows, the sight of a Big Daddy doing work underwater on the outer side of the structure though a window, to the various messages scrawled throughout the hallways...all so detailed and so matter of fact. Even more detailed than part one, Bioshock 2 shows another side of the city not seen before in part one; you are not retreading the same sets or fighting the same people. The splicers are back, but so are a host of tougher and in some cases even freakier splicers and creatures than those in part 1.
There some nice flashback scenes too where the city takes on almost a 'shining' type of feel, w/splicers standing around in masks, sharing drinks and small talk. One level is almost like a dream state harem. The butterflies are a nice touch, but especially of note were all the incredibly detailed pictures of people posted everywhere on the wall; almost real pics it seemed, very interesting just to check them out alone.
In addition to the beautiful, artistic graphics, there is also a good story w/ a nice twist. As in part 1, you can control you ending I think...I got one ending because I saved the little sisters; I imagine there is a different ending if you harvest them instead of helping, like in part 1. I found it different enough than part one, and equally surprising at times. Like coming out of a room to find the city flooded and a huge shark passing over me. Freaky.
The game controls like a dream, too. All buttons become 2nd nature w/in minutes of playing. The sound is just as creepy as part one, and creates a general sense of menace throughout...the distant voices, water effects, & creaking metal can certainly set you on edge.
While some complain this is more of the same, I would have to disagree; the action is certainly ramped up, and the game shows/gives you things early on you had to wait to see/get in part 1; it's like you are taking a faster path thru the unseen places of some place familiar;The colors of the locations are brighter than the previous game; some of the darker settings even reminded me of something you may see in a Silent Hill game.
Needless to say, I was very happy with this game and enjoyed my return to a city that still has a lot to offer, and is still one of the most unique game settings in recent years. I seem to spend much of my time here just looking around...the detail is meticulous, and not to be missed; And while Ms Lamb is not as menacing as Ryan was in pt 1, she serves the purpose.
This is a worthy and original approach in terms of sequels; Fans of part one should not be disappointed, and the game seems like a natural progression from the first. Enjoyable, thrilling at times, and truly a visual masterpiece.
I have read many reviews saying this is more of the same stuff, & that 2K didn't take enough chances; I suppose for people who make their living playing every game that comes out, the standards are probably a little higher to find a new experience. But even if you are and experienced gamer and know you like this kind of stuff, it is more than a so-so retread. After all, when you go back to Silent Hill, you know you are going to spend time in a hospital and a subway, with lots of fog and rabid dogs. But it's still fun to go back and see the old, and hope for the new. Bioshock 2 delivers the perfect balance.
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Product Description:
Follow-up to BioShock, 2K Games' critically acclaimed and commercially successful 2007 release, BioShock 2 is a first-person shooter set in the fictional underwater city of Rapture. As in the original game, BioShock 2 features a blend of fast-paced action, exploration and puzzle-solving as players follow varying paths through the overarching storyline based on the decisions that they are forced to make at points in the game. In addition to a further fleshing out of the franchise's popular storyline, players can look forward to new characters, game mechanics, weapons, locations and a series first, multiplayer game options. Finally, bonus items included with the BioShock 2 Special Edition (see contents list below), provide the most complete BioShock 2 experience available and are destined to become collectors items.
The new power in Rapture.
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Duel wield plasmids & weapons.
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New choices as Mr. B.
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Franchise first multiplayer options.
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Dig into the crazed history of Rapture.
Viewlarger. The Story
Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster - somehow familiar, yet still quite different from anything ever seen - has been snatching little girls and bringing them back to the undersea city. It is a Big Sister, new denizens of Rapture who were once one of the forgotten little girls known as Little Sisters, known to inhabit the city's dank halls. No longer a pawn used to harvest ADAM, the dangerously powerful gene-altering lifeblood of Rapture, from the bodies of others and in turn run the risk of being harvested herself, the Big Sister is now the fastest and most powerful thing in Rapture. You, on the other hand are the very first Big Daddy, in fact the prototype, that for some reason has reactivated. You are similar to the Big Daddies familiar from the original BioShock, but also very different in that you possess free will and no memory of the events of the past ten years. The question is, as you travel through the decrepit and beautiful fallen city beneath the waves, hunting for answers and the solution to your own survival, are you really the hunter, or the hunted? Gameplay and Multiplayer
In BioShock 2 players will take on the role of the original BigDaddy, not that of game one protagonist, Jack. As a Big Daddy you willhave access to all the strengths and weapons of a standard Big Daddy,including the drill and rivet gun. More importantly you also possess freewill and the ability to use plasmids and gene tonics - genetic modificationsallowed for through ADAM, a stem cell harvested from conquered enemies,or sea slugs outside the Rapture air lock, and powered by the in-gameinjectable serum known as EVE, which can be found, captured or purchased.Plasmids and gene tonics provide a wide range of aggressive and passiveabilities which can be upgraded and arranged for quick use. The abilityto use plasmids and tonics gives you a decided edge over other Big Daddiesand most other denizens of Rapture, excluding the powerful Big Sisters.In addition, due to their role as a Big Daddy, players will experiencea new relation to the Little Sisters. Upon defeating standard Big Daddysyou are given the familiar choice as to whether to harvest or adopt them.Harvesting gains you ADAM immediately, but could alter your path throughthe game, while adopting makes you responsible for Little Sisters, whothen accompany you through Rapture, but also provide aid and warning intimes of danger. Additional gameplay features include: new plasmids, weaponsand the ability to combine these two. The game also features the anticipated multiplayer modes. Several of these are team-based, allowing up to 10 players. Within these players are provided with a rich prequel experience that expands the origins of the BioShock fiction, and allows you to play as one of several characters pulled from Rapture's history before the events of the first game. Key Features
The Big Sister - No longer just something to be harvested or not, the Big Sister is the most powerful resident in Rapture.
You Are the Big Daddy - Take control with the original prototype Big Daddy, and experience the power and raw strength of Rapture's most feared denizens as you battle powerful new enemies.
New Plasmids - New plasmids such as "Aero Dash" allowing for bursts of speed over short distances, and "Geyser Trap" a stream of water used as a jump pad and electrical conductor, join the ample list of Plasmids from the original game.
New Game Mechanics - BioShock 2 contains many new gameplay mechanics. Just a few of these are: the ability to wield plasmids and weapons simultaneously; flashback missions detailing how you became the Big Daddy; the ability to walk outside the airlocks of Rapture to discover new play areas, and many more.
New Locations - Just a few of the locations and environments debuting in BioShock 2 are Fontaine Futuristics, headquarters of Fontaine's business empire and the Kashmir Restaurant.
Evolution of the Genetically Enhanced Shooter - Innovative advances bring new depth and dimension to each encounter, allowing players to create exciting combinations to fit their style of gameplay.
Return to Rapture - Set approximately 10 years after the events of the original BioShock, the story continues with an epic, more intense journey through one of the most captivating and terrifying fictional worlds ever created.
Genetically Enhanced Multiplayer - Earn experience points during gameplay to earn access to new weapons, plasmids and tonics that can be used to create hundreds of different combinations.
Experience Rapture's Civil War - Players will step into the shoes of Rapture's citizens and take direct part in the civil war that tore Rapture apart.
See Rapture Before the Fall - Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up for multiplayer.
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BioShock 2 for Xbox 360
Vinyl 180g LP with BioShock orchestral score
Audio CD with BioShock 2 orchestral score
Three vintage Rapture advertisement posters (rolled)
BioShock 2 Art Book, 164 pages and hardcover
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