
Average Reviews:

(More customer reviews)Finally, a decent sports game on the Wii. With Madden 07 and Tiger Woods golf, being below average ports of existing games, I had high hopes for the Bigs as being the first Professionaly Licensed sports game on the Wii, to make full use of all the Wii features.
The have all the MLB teams and players. There may be a few not in the game because of contract issues, but I have not noticed any big names missing thus far.
The stadiums are cool. The main architectural features are blown up to stand out more, but the overall feel of the stadium is a pretty realistic portrayal.
The Wii control aspect:Pitching:
Word of advice... have patience. I almost throw my wii remote at the wall several times in disgust when I first started playing, because I couldn't get the pitcher to do anything. The manual does a very poor job of describing the required motion and button presses to get the desired pitch. Just be prepared to be frustrated in the beginning, but eventually it will start making sense. It is really cool becuase your wrist twist can create a curveball/screwball effect, just like the real thing.
Hitting:
This is where I am disappointed the most. The timing of when you physically swing the wii remote, to when the on screen batter swings is delayed. Unlike Wii Sports baseball, where it is practically perfectly synced, the Bigs has the half second delay that is very weak. You can sort of get used to it, but if you played Wii Sports baseball a lot, you will be disappointed.
Fielding:
Fielding is very good. You move the field with the nunchuk thing and flip the wii remote in different direction to throw to different bases. However, you can also push the control pad on the wii remote to make throws. I have found this to be more reliable than the flip gesture. The flip works though, you just have to be very precise, or you end up throwing to the wrong base.
Baserunning:
Not bad. You simply use the nunchuk and push it towards the base you want the runner to advance to. If, at the same time, you make a drumming motion with the wii remote, they run faster (sprint mode). I think the speed running is overkill. It makes it too easy to get doubles and triples. I found that not using it makes the game a little more realistic.
Powerups:
The game has this powerbar thing. You get points for every hit, great catch, striking someone out, etc. When you powerbar reaches the top you can activate "power mode" or whatever they call it. If you are hitting, it guarantees a home run if you make conatct. If you are pitching, it pretty much guarantees a strikeout. Its is a really fun feature, but should be more geared towards the players real life ability. For example, if some number #8 batter from the Royals with a .203 batting average and has never hit a home run is in power up mode, they should not be able to hit the ball out of the stadium. They should be able to hit the ball better than normal, but not breaking scoreboards with tape measure home runs.
Summary:
If you are a Wii owner and a sports game fan, the Bigs is worth your time. Its has the MLB and the player licensing and has a lot of great aspects utilizing the wii controls. A few flaws prevent it from being even better, but its a fun game.
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Product Description:
The Bigs elevates America's favorite pastime to new heights with the larger-than-life ballparks, heroic gameplay, and incredible player models. Setting this MLB experience aside from anything you've ever seen before are spectacular power-ups, stunning special effects, and a totally unique career mode. Featuring fantastic pitching, batting and fielding animations,
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