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(More customer reviews)Since there's not one up yet, I thought it might be helpful for people looking at this game to know roughly how it is set up
You start off as one of 3 friends who are torn apart by a civil war, with you and one other friend ending up on one side and the 3rd friend ending up on the other side, so you have to fly against your former friend. That's as far as the story side of it really goes as far as affecting gameplay. There are a ton of cut scenes that are very well done so at times this is more like watching a movie than playing a game. The down side to that is that the movie you'd be watching is your typical anime, so not everything makes sense and people frequently do things that look pretty but otherwise seem pointless
Ok, so as far as the gameplay itself goes, you're flying a fighter in space and the whole game is pretty much through your view of the HUD in that fighter. You have a very very small radar screen which is almost useless, but there will be on screen arrows and circles pointing out various important targets and objectives, so the radar screen is really not needed anyway
You have 4 weapons on your ship at any given time, most of which have a limited ammo capacity. You can select these weapons from a list of what's available to you before the mission starts, sort of like Wing Commander, if you've played that. If you run out of ammo during a mission, which never seems to happen except with your anti-ship missles, you can dock with your carrier and re-supply during the mission, then go back out
After the level ends, you'll be rated on how well you did, how much stuff you blew up and which objectives you achieved, then docked for friendly fire, and then given a points total. You can then spend those points to buy better weapons for the next mission
As far as the actual flight controls and all that, I find them confusing in the default arrangement (the bumpers are your weapons buttons?) but they're customizable so that's ok
My main complaint about the game, as of maybe 6 hours in, is that some of the major points are not explained well enough in the rule book, for instance the fact that you basically have to use anti-ship missles to hurt big ships like frigates, and all of your other weapons won't hurt it. It would be nice to know that before you run your guns dry trying to strafe one. Another thing that would have been nice to know up front is that you can click the right thumbstick to look behind your ship and lock on missles to ships that are behind you. But basically after you fail a few missions you'll figure it out, so its not so bad
my other complaint is that your targeting system is kind of iffy when it comes to cycling through the enemies in the area, seeming to skip certain ones. That can be a big problem when you're on a level where you have to take out a certain guy before time runs out and you can't get that guy to come up on your target list, even though he's right there
Other features include special moves like being able to slow down time for a minute in order to get a difficult shot, and afterburners that make you go faster but drain your shields. I'm not 100% sure since I'm on my first play-through, but it seems like the missions may branch out based on how well you do in earlier missions; for instance if you're supposed to guard 3 frieghters and all 3 survive you might get one mission, but if only 1 makes it you might get a different one.
There's a tiny bit of strategy in that you can tell your wingman to attack certain targets or come help you out, but honestly I tried it a couple of times and couldn't tell that they ever actually did anything that I asked them to do, so I'm not really sure how much that enters into the actual gameplay experience.
Anyway, that's all I've got for now. I'm not as far along as I usually get before reviewing a game, but I figured since there was next to nothing about this one in the product description some of you might appreciate a quick run down. I would definately reccomend you pick it up and give it a chance, especially since its only $40
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Project Sylpheed X360
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