WWE Smackdown vs Raw 2010 Review

WWE Smackdown vs Raw 2010
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I have been a wrestling fan nearly all my life. I've played every game from WWF Raw on the SNES to No Mercy on the N64 to Day of Reckoning on the Gamecube to every single SvR title, and I have to say this one rates up there with the best. I was skeptical in buying this, however, as I have become a TNA fan in the past couple years since WWE TV has been CRAP...but that's another story. Needless to say though, I was pleasantly surprised by this release.

Not much has changed since last year's SvR release. The only changes are now you can have more customizable abilities with the real-life superstars, create entrance videos, create storylines, and create flying finishers. There isn't anything much more to mention besides those things, and everything else is pretty much the same as 2009. Now what makes this game better than the other titles is that, as you would expect, everything from the graphics to the sound to the flow of things has been slightly improved. No surprise there.

There are, however, some very annoying things about this game that I must mention. For one, when you download superstars that other people made, you cannot edit their entrance nor their moveset. I could give a damn about their entrance, but people who are lazy and just give the people they make no thought at all besides appearance is quite disappointing. And the worst part is you can't even tell what their finishers are until you download them and attempt to play them in the game. Plus when it comes to created superstars, you cannot copy a superstar who is level 99 and make a bunch of them. Kind of lame when you have to level up every single wrestler you decide to make. Also, the flying finisher maker is absolute crap. Basically no matter what move you make it's going to be a really retarded-looking splash. This looks more like designing a dive into a pool for someone in the Olympics than a wrestling move.

My last couple gripes have to do with the in-match action. The targeting system on this game is HORRIBLE. Remember back on 2007 where you could target someone else just by running at them if nothing else? Well on here you can't even do that. It's complete BS. Secondly, they made it so it's almost impossible to do a top rope move onto an opponent who's lying on the mat. For some reason your opponents on this game get up far more quick than they ever did in past games. I cannot tell you how many times I've climbed the turnbuckle only to reach the top as the other guy gets up to one knee.

On the whole, however, this is far from a bad game. With the exception of the CAW options, a couple in-game mechanics, and the damn flying finisher maker...this game is probably the best so far. The superstars look better than ever, and you can change them in accordance to how things progress in real life. I applaud WWE and THQ for making a good wrestling game, but they need to go back to basics and make the CAWs much better.

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Product Description:
WWE SmackDown vs.Raw 2010 is the best-selling fighting video game franchise and returnsto the virtual ring this year with the most authentic, entertaining andcompelling simulation of WWE programming to date. Featuring 2-4 player multiplayersupport--both online and off-line. and coop and competitive--unparalleledcreation tools, a robust Superstar roster, key franchise improvements anda few surprises, WWE SmackDown vs. Raw 2010 delivers the empoweringfreedom to create, customize and share gameplay experiences.




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