Tom Clancy's Splinter Cell Conviction Review

Tom Clancy's Splinter Cell Conviction
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I have been a fan of the splinter cell games for some time.The reason I like them?The sneaking, the waiting, the timing, the planning, the gadgets, the overall experience. While Conviction is fun and I do not regret buying it, they really dumbed down the experience and it lost something in the translation.

For example, previous games allowed you to kill a guard (though your stealth score was penalized for that) and then move the body someplace where it is less likely a guard will find it.That's gone in Conviction.Kill a guard, his body stays right there likely to be discovered.As a whole, the "remain stealthy" part of the splinter cell series was out and out ignored in Conviction (unless a mission specifically requires it, and that's not very many).Being stealthy is why I like this series!

In that regard, the whole stealth score is gone.Getting spotted doesn't do anything except make you have to either deal with the guards right there or find a hiding space (again for the missions that don't require stealth).

Granted, the simpler control mechanism is nice, but if the trade-off is losing a good portion of the previous style of gameplay, I'd rather have to deal with the more complex controls!

Also, they give you pointers and highlights in-game which help you maneuver in cover.The addition is nice, but I feel like they're babying me through the experience the whole way. I'd rather be able to disable this as an option, because as an experienced splinter cell player, I think I can determine without the help what I can and cannot use for cover. The only plus to this is the ease at which you can move from cover to cover just by hitting a single button/key press.

There are some other things about the game that are nice.The P.E.C system is cool and gives me as the player some things to try to accomplish while also playing the game.The 'execute' system is pretty cool, too...if you perform a hand-to-hand kill, you can then mark/tag enemies and perform a single button/key press execute on them (instant death/headshot, but how many and the range depends on what weapon you're using and how upgraded it is).

I don't like the way they force the interrogation stuff, which is much different from previous splinter cell titles.I always liked interrogating a guard while taking him to his grave.The interaction with the environment in Conviction is okay I suppose but it's more like watching a cut scene where you press a button/key once in a while.

Definitely lost something in the translation.

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